AI Insights · Timothy · June 2022
Top 5 Card Battler Apps on Android in Switzerland: Q2 2022 Performance
Discover how the top 5 Card Battler apps performed on the Android platform in Switzerland during Q2 2022. Data provided by Sensor Tower.
In the second quarter of 2022, the Card Battler genre on Android in Switzerland saw varied performance across its top 5 applications. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Mighty Party by PANORAMIK GAMES LTD experienced a notable fluctuation in weekly revenue, peaking at approximately $6.3K in late May, before gradually declining to around $2.3K by the end of June. Weekly downloads for the app saw a high of 399 in mid-April, followed by a general downward trend, closing the quarter at 299. The active user base showed a slight increase initially, reaching 7.3K in mid-April, but then it trended downwards to approximately 6.5K by the end of June.
Yu-Gi-Oh! Master Duel from KONAMI had its revenue peak at $2.6K in early May. However, the revenue gradually declined, settling around $930 by the end of June. Downloads for Yu-Gi-Oh! Master Duel also followed a downward trend, starting from 342 in late March and ending at 106 in the final week of June. The weekly active users saw a steady decline from 1.9K in late March to approximately 1.4K by the end of the quarter.
Pokémon TCG Online by The Pokémon Company International did not generate any revenue during this period. Downloads remained relatively stable, fluctuating between 75 and 122, ending the quarter with 110 downloads in the last week of June. The active user base remained steady, hovering around 300 users throughout the quarter.
Magic: The Gathering Arena from Wizards of the Coast LLC saw a significant revenue spike, peaking at $3.8K in early May. However, this was followed by a decline, with revenue dropping to approximately $1.5K by the end of June. Downloads were relatively stable, ranging from 56 to 85, with a small peak in the final week of June. The active user count remained consistent, averaging around 500 users throughout the quarter.
Legends of Runeterra by Riot Games, Inc witnessed a notable increase in revenue towards late May, reaching $687, before dropping to $335 by the end of June. Downloads for the app fluctuated, hitting a high of 88 in late May and then declining to 51 by the end of the quarter. The active user base saw a slight decline from 794 in late March to 670 by the end of June.
These insights, provided by Sensor Tower, highlight the dynamic nature of the Card Battler genre on the Android platform in Switzerland during Q2 2022. For more detailed insights and analysis, visit Sensor Tower.